![]() A software development kit (SDK) is available to licensed users. Scripting and plugins Įxtra functionality can be added to AC3D via Tcl/Tk scripts and/or C/ C++ dynamic libraries ( plug-ins). Inivis is the first 3rd party vendor to offer officially sanctioned support for the Second Life sculpted prim format exporters for other 3D software packages exist, but are solely user-supported. An AC3D object is a collection of surfaces.ĪC3D can load and save a wide variety of 3D file formats but primarily uses its own. An AC3D surface can be a polygon, polygon-outline or line. Unlike some other 3D software, AC3D refers to 'surfaces' rather than 'polygons'. In 2005, a Mac OS X version of AC3D was released.ĪC3D's modeling is polygon/subdivision-surface based. They decided to keep the name AC3D for the software. AC3D 8.5: The plugin (.p file) the Tcl/Tk file (.tcl) and your datarefs files need to go into your library folder. I did the following instructions - no joy. In 2002, Inivis Limited purchased the full intellectual property rights to AC3D and continues to develop and market the software. Afraid the drop downs for datarefs and commands seem to have stopped working with the new release on Mac. A Microsoft Windows port followed when the X11 interface was dropped in favor of the portable Tcl/Tk scripting library. At that time, the user interface was implemented using X11/ Motif.Ī Linux port was released onto the internet in 1994 (the GL graphics were replaced with OpenGL). Initially developed on the Amiga, the code was then ported to Silicon Graphics workstations which used the GL graphics library. ac format has also been used in FlightGear for scenery objects and aircraft models. The software is used by designers for modeling 3D graphics for games and simulations - most notably it is used by the scenery creators at Laminar Research on the X-Plane (simulator). If it's all fine, you'll see and X-Plane menu on the right end of the main AC3D menu.AC3D is a 3D design program which has been available since 1994. To check that the plugin is installed and running ![]() It's usually at the bottom "OBJ8 X-Plane". Within AC3D, go to the Help menu and select "About Plugins". How to check what version of the X-Plane plugin you have ![]() Either CTRL+left click, or right-click on the AC3D app icon to get a popup menu and select "Show package contents". tcl file, you'll also need some data refs files.ĪC3D 8.3 and later: you must open the AC3D.app bundle and put them in the plugins folder. It adds support for the new X-Plane 10.50 Manipulators.ĪC3D does not come with the X-Plane plugin included. *** Mac users should not use the previous version 3.3b2 - there's a nasty divide-by-zero bug in it which can cause a crash. This adds support for exporting TEXTURE_NORMAL lines. Windows: Mac: Here is the X-Plane plugin (3.3b3) for AC3D 8.0. This version adds the ability to edit the exported OBJ header (in X-Plane export settings) e.g. See below for plugin installation instructions. searches for datarefs and commands.txt files automatically Mac - window types changed to prevent stacking problems X-Plane plugins for AC3D 9.0 (3.5b3) (XPlane 11 only) "cd" value in lights now imported and exported correctly light-type popup menu changed to a more compact combobox. The number of max selected objects/panels open at once can be increased up to 9 (not larger) by editing MAX_SEL in the tcl file. light parameter labels are updated with correct field labels (from the data in lights.txt) added lit_nits (brightness) value to attr_light (default 1000) updated for X-Plane 12 (requires AC3D 9 min) X-Plane plugins for AC3D 9.0 (4.0b0) X-Plane 12 It will be updated when new versions are available. This is the definitive download web page for the latest AC3D XPlane plugin.
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